void CollisionDetection::getMinimumAreaEnclosingRectangle(float *position, float *oldIntervals){
	float newintervals[6] = {
		position[0]-0.5f, position[0]+0.5f,
		position[1]-0.5f, position[1]+0.5f,
		position[2]-0.5f, position[2]+0.5f
	
	};	
	for(size_t i = 0; i < 6; ++i)
		oldIntervals[i] = newintervals[i];
}