-(NSMutableArray*) getMinimumAreaEnclosingRectangle:(NSMutableArray*) position{
	float x = [[position objectAtIndex:0] floatValue];
	float y = [[position objectAtIndex:1] floatValue];
	float z = [[position objectAtIndex:2] floatValue];
	//for now assume that all objects have a 1x1X1 block shape. 
	NSMutableArray *intervals = [NSMutableArray array];
	[intervals addObject:[NSMutableArray arrayWithObjects:
												[NSNumber numberWithFloat:x-0.5f],
												[NSNumber numberWithFloat:x+0.5f],
												nil]];
	[intervals addObject:[NSMutableArray arrayWithObjects:
												[NSNumber numberWithFloat:y-0.5f],
												[NSNumber numberWithFloat:y+0.5f],
												nil]];
	[intervals addObject:[NSMutableArray arrayWithObjects:
												[NSNumber numberWithFloat:z-0.5f],
												[NSNumber numberWithFloat:z+0.5f],
												nil]];
	return intervals;
}