Thank you to anyone who has already donated - your generous donations helped make three months of treatment possible.
My brother Nate continues to fight stage IV Hodgkin's lymphoma. He's just 31, with a wife and baby girl. They have no active income (since he's been unable to return to work), no insurance, and cannot afford the treatment he needs. Nate and his family need your help. Please consider a donation, every dollar helps. Thanks.
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using ; int radius = 5; float rotation = 0.0f; void { glViewport(0, 0, width, height); // Clear the screen to black for each draw call glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClearDepth(1.0); glDepthFunc(GL_LESS); glEnable(GL_DEPTH_TEST); // Enable smooth shading glShadeModel(GL_SMOOTH); // Reset the projection matric glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, ((GLfloat)width / (GLfloat)height), 0.1f, 1000.0f); glMatrixMode(GL_MODELVIEW); } void { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glTranslatef(-1.5f, 1.0f, -6.0f); glRotatef(rotation, 0.0f, 0.0f, 1.0f); // Draw a triangle /* glBegin(GL_POLYGON); glColor3f(1.0f, 0.0f, 0.0f); glVertex3f( 0.0f, 1.0f, 0.0f); glColor3f(0.0f, 1.0f, 0.0f); glVertex3f( 1.0f,-1.0f, 0.0f); glColor3f(0.0f, 0.0f, 1.0f); glVertex3f(-1.0f,-1.0f, 0.0f); glEnd(); */ glBegin(GL_TRIANGLE_FAN); glVertex2f(1.0f, 1.0f); for(int angle = 0; angle < 360; angle++) { glVertex2f(1.0f + sin(angle) * 0.1, 1.0f + cos(angle) * 0.1); } glEnd(); SDL_GL_SwapBuffers(); } void HandleInput() { SDL_Event event; while(SDL_PollEvent(&event)) { if(event.type == SDL_QUIT) { SDL_Quit(); } if(event.type == SDL_KEYDOWN) { if(event.key.keysym.sym == SDLK_ESCAPE) { SDL_Quit(); } } } } int { if(SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError()); } SDL_SetVideoMode(800, 600, 0, SDL_OPENGL); SDL_WM_SetCaption("Wesleyan Multitouch Particles", NULL); Init(800, 600); Vector2D vec(5.0, 6.0); while(1) { rotation += 1.0f; Draw(); HandleInput(); } return 1; } |