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# -*- coding: utf-8 -*-

# Form implementation generated from reading ui file 'text.ui'
#
# Created: Thu May 30 12:47:40 2013
#      by: PyQt4 UI code generator 4.10
#
# WARNING! All changes made in this file will be lost!

from PyQt4 import QtCore, QtGui

from dialog import Ui_Dialog

try:
    _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
    def _fromUtf8(s):
        return s

try:
    _encoding = QtGui.QApplication.UnicodeUTF8
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig)

class Dialog(QtGui.QDialog, Ui_Dialog):
    def __init__(self):
        QtGui.QMainWindow.__init__(self)
        self.setupUi(self)


class Ui_MainWindow(object):
    def setupUi(self, MainWindow):
        MainWindow.setObjectName(_fromUtf8("MainWindow"))
        MainWindow.resize(800, 600)
        self.centralwidget = QtGui.QWidget(MainWindow)
        self.centralwidget.setObjectName(_fromUtf8("centralwidget"))
        self.pushButton = QtGui.QPushButton(self.centralwidget)
        self.pushButton.setGeometry(QtCore.QRect(10, 520, 98, 27))
        self.pushButton.setObjectName(_fromUtf8("pushButton"))
        self.textEdit = QtGui.QTextEdit(self.centralwidget)
        self.textEdit.setGeometry(QtCore.QRect(60, 60, 541, 121))
        self.textEdit.setObjectName(_fromUtf8("textEdit"))
        MainWindow.setCentralWidget(self.centralwidget)
        self.menubar = QtGui.QMenuBar(MainWindow)
        self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 25))
        self.menubar.setObjectName(_fromUtf8("menubar"))
        MainWindow.setMenuBar(self.menubar)
        self.statusbar = QtGui.QStatusBar(MainWindow)
        self.statusbar.setObjectName(_fromUtf8("statusbar"))
        MainWindow.setStatusBar(self.statusbar)

        self.pushButton.clicked.connect(showing)

        self.retranslateUi(MainWindow)
        QtCore.QMetaObject.connectSlotsByName(MainWindow)

    def retranslateUi(self, MainWindow):
        MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow", None))
        self.pushButton.setText(_translate("MainWindow", "PushButton", None))


def showing():
    d = Dialog()
    d.show()

if __name__ == "__main__":
    import sys
    app = QtGui.QApplication(sys.argv)
    MainWindow = QtGui.QMainWindow()
    ui = Ui_MainWindow()
    ui.setupUi(MainWindow)
    MainWindow.show()
    sys.exit(app.exec_())