Thank you to anyone who has already donated - your generous donations helped make three months of treatment possible.

My brother Nate continues to fight stage IV Hodgkin's lymphoma. He's just 31, with a wife and baby girl. They have no active income (since he's been unable to return to work), no insurance, and cannot afford the treatment he needs. Nate and his family need your help. Please consider a donation, every dollar helps. Thanks.


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package com.powersource.gdxtest;

import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.Input.Buttons;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.Texture.TextureFilter;
import com.badlogic.gdx.graphics.g2d.Gdx2DPixmap;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;

public class GdxTest implements ApplicationListener {
	private OrthographicCamera camera;
	private SpriteBatch batch;
	private Texture texture;
	private Sprite sprite;
	public float w = 0;
	public float h = 0;
	public float xpos;
	public float ypos;
	public float dirx = 0;
	public float diry = 0;
	public float diag = 0;
	public float xprevpos = 0;
	public float yprevpos = 0;
	public float mouseSetX = 0;
	public float mouseSetY = 0;

	@Override
	public void create() {
		w = Gdx.graphics.getWidth();
		h = Gdx.graphics.getHeight();

		camera = new OrthographicCamera(1, h / w);
		batch = new SpriteBatch();

		texture = new Texture(Gdx.files.internal("data/libgdx.png"));
		texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);

		TextureRegion region = new TextureRegion(texture, 0, 0, 512, 275);

		sprite = new Sprite(region);
		sprite.setSize(0.9f, 0.9f * sprite.getHeight() / sprite.getWidth());
		//sprite.setSize(1f, 1f * sprite.getHeight() / sprite.getWidth());
		sprite.setOrigin(sprite.getWidth() / 2, sprite.getHeight() / 2);
		float xpos = -sprite.getWidth() / 2;
		float ypos = -sprite.getHeight() / 2;
		sprite.setPosition(xpos, ypos);
	}

	@Override
	public void dispose() {
		batch.dispose();
		texture.dispose();
	}

	@Override
	public void render() {
		Gdx.gl.glClearColor(1, 1, 1, 1);
		Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);

		batch.setProjectionMatrix(camera.combined);
		batch.begin();

		// egen
		w = Gdx.graphics.getWidth();
		h = Gdx.graphics.getHeight();

		if (Gdx.input.isKeyPressed(Keys.RIGHT)) {
			dirx += 1;
		}
		if (Gdx.input.isKeyPressed(Keys.LEFT)) {
			dirx -= 1;
		}
		if (Gdx.input.isKeyPressed(Keys.UP)) {
			diry += 1;
		}
		if (Gdx.input.isKeyPressed(Keys.DOWN)) {
			diry -= 1;
		}
		if ((dirx == 1 || dirx == -1) && (diry == 1 || diry == -1)) {
			diag = (float) Math.sqrt(0.5);
		} else {
			diag = 1;
		}
		xpos += diag * dirx * 1f / Gdx.graphics.getWidth();
		// p("delta-xpos: " + diag * dirx); // if you want percentage of window
		// add
		// / Gdx.graphics.getWidth()
		ypos += diag * diry * 1f / Gdx.graphics.getHeight();
		// p("delta-ypos: " + diag * diry);
		dirx = diry = 0;

		sprite.setPosition(xpos, ypos);

		if (Gdx.input.isButtonPressed(Buttons.LEFT)) {
			mouseSetX = (Gdx.input.getX() - (w / 2f)) / w;
			mouseSetY = ((h - Gdx.input.getY()) - (h / 2f)) / h;
			p("((h - Gdx.input.getY()) - (h / 2f)) / h");
			p("h: " + h);
			p("getY: " + Gdx.input.getY());
			p("width: " + Gdx.graphics.getWidth());
			p("height: " + Gdx.graphics.getHeight());
			p("mouseSetY * h: " + mouseSetY*h);
			sprite.setPosition(mouseSetX, mouseSetY);
		}

		sprite.draw(batch);
		batch.end();
	}

	public void p(String print) {
		System.out.println(print);
	}

	@Override
	public void resize(int width, int height) {
	}

	@Override
	public void pause() {
	}

	@Override
	public void resume() {
	}
}