Thank you to anyone who has already donated - your generous donations helped make three months of treatment possible.

My brother Nate continues to fight stage IV Hodgkin's lymphoma. He's just 31, with a wife and baby girl. They have no active income (since he's been unable to return to work), no insurance, and cannot afford the treatment he needs. Nate and his family need your help. Please consider a donation, every dollar helps. Thanks.


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#include "BlockingQueue.h"

namespace TestingNS
{
    template<class Data>
    BlockingQueue<Data>::BlockingQueue()
    {
        _closed = false;
    }

    template<class Data>
    void BlockingQueue<Data>::Close()
    {
        QMutexLocker locker(&_mutex);
        if(!_closed)
        {
            _closed = true;
            _queue.empty();
            _monitor.wakeAll()
        }
    }

    template<class Data>
    size_t BlockingQueue<Data>::Size()
    {
        QMutexLocker locker(&_mutex);
        return _queue.size();
    }
    
    template<class Data>
    void BlockingQueue<Data>::Empty()
    {
        QMutexLocker locker(&_mutex);
        _queue.empty();
        _monitor.wakeAll();
    }

    template<class Data>
    bool BlockingQueue<Data>::IsClosed()
    {
        return _closed;
    }
    
    template<class Data>
    bool BlockingQueue<Data>::Enqueue(QSharedPointer<Data> data)
    {
        QMutexLocker locker(&_mutex);

        // Make sure that the queue is not closed
        if(_closed)
        {
            return false;
        }

        _queue.push(data);
            
        // Signal all the waiting threads
        if(queue.size()==1)
        {
            _monitor.wakeAll();
        }

        return true;
    }
    
    template<class Data>
    bool BlockingQueue<Data>::TryDequeue(QSharedPointer<Data>& value, unsigned long time)
    {
        QMutexLocker locker(&_mutex);

        // Block until something goes into the queue
        // or until the queue is closed
        while(_queue.empty())
        {
            if(_closed || !_monitor.wait(&_mutex, time))
            {
                return false;
            }
        }

        // Dequeue the next item from the queue
        value = _queue.front();
        _queue.pop();
        return true;
    }
}