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void CollisionDetection::getMinimumAreaEnclosingRectangle(float *position, float *oldIntervals){
float newintervals[6] = {
position[0]-0.5f, position[0]+0.5f,
position[1]-0.5f, position[1]+0.5f,
position[2]-0.5f, position[2]+0.5f
};
for(size_t i = 0; i < 6; ++i)
oldIntervals[i] = newintervals[i];
}