//makeAnyMovieCLip draggalbe
MovieClip.prototype.draggable = function()
{
	this.onPress = function()
	{
		this.startDrag();
	};
	this.addOnRelease(stopDrag);
};

///test if the dragged Object is a sound object, if so start the beat
MovieClip.prototype.canInit = function()
{
	this.addOnRelease(canIPlay);
};