//makeAnyMovieCLip draggalbe
MovieClip.prototype.draggable = function()
{
this.onPress = function()
{
this.startDrag();
};
this.addOnRelease(stopDrag);
};
///test if the dragged Object is a sound object, if so start the beat
MovieClip.prototype.canInit = function()
{
this.addOnRelease(canIPlay);
};