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#import "InputViewController.h"
#import "PickerView.h"

@implementation InputViewController
@synthesize scrollView;


- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization
    }
    return self;
}

- (void)didReceiveMemoryWarning
{
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];
    
    // Release any cached data, images, etc that aren't in use.
}

#pragma mark - View lifecycle

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view from its nib.
    
    // Set up scroll view
    self.scrollView.contentSize = CGSizeMake(640, self.scrollView.frame.size.height);
    
    // Initialize the Picker View, resize it to the size of the picker, and add it as a subview
    PickerView *glassPickerView = [[PickerView alloc] init];
    [glassPickerView.view setFrame:CGRectMake(0, 298, 320, 162)];
    [self.view addSubview:glassPickerView.view];
    
}

- (void)viewDidUnload
{
    [self setScrollView:nil];
    [super viewDidUnload];
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}

- (IBAction)chooseGlass:(id)sender {
    
    [UIView animateWithDuration:0.5 animations:^{
        
    }];
}
@end