//ks version 4
unsigned char aim_ks_4[16] = {0x30, 0xB0, 0x39, 0x5D, 0xC5, 0x83, 0x5A, 0xAA, 0x3A, 0x79, 0x86, 0xB4, 0x4A, 0xFA, 0xE6, 0x84};
//ks version 1
unsigned char aim_ks_1[16] = {0x2E, 0xD7, 0xCE, 0x8D, 0x1D, 0x55, 0x45, 0x45, 0x85, 0xBF, 0x6A, 0x32, 0x81, 0xCD, 0x03, 0xAF};
//iv
unsigned char aim_iv[16] = {0x51, 0xF7, 0x8B, 0x72, 0xA6, 0x47, 0x11, 0xCF, 0x5C, 0x72, 0x32, 0x3F, 0xB8, 0x60, 0x7A, 0x00};
//key
unsigned char aim_key[32] = {0x92, 0x2B, 0x19, 0x8C, 0xDF, 0x0C, 0x07, 0xDC, 0xCE, 0x84, 0x8B, 0x69, 0x88, 0x2D, 0x80, 0x4C, 0xC2, 0x3F, 0x19, 0xC2, 0xEA, 0xE1, 0x24, 0x4F, 0x35, 0xAF, 0x17, 0x6F, 0x7F, 0xD3, 0x78, 0x51};