Thank you to anyone who has already donated - your generous donations helped make three months of treatment possible.
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From 789294ffb7092770a3b14a900308383c224776d1 Mon Sep 17 00:00:00 2001 From: Thomas Martitz <kugel@rockbox.org> Date: Thu, 8 Sep 2011 01:46:46 +0200 Subject: [PATCH] Buflib/swcodec: Improve playback stopping behavior on allocation. Reuse playback's Q_AUDIO_REMAKE_AUDIO_BUFFER capabilities to set the new playback buffer, instead of stopping/restarting manual. This strongly reduces the visibility of the short audio stop. apps/playback.c | 59 ++++++++++++++++++++++-------------------------------- 1 files changed, 24 insertions(+), 35 deletions(-) diff --git a/apps/playback.c b/apps/playback.c index dbe28dd..fd7ab48 100644 size_t audio_buffer_available(void) /* Set up the audio buffer for playback * filebuflen must be pre-initialized with the maximum size */ -static void audio_reset_buffer_noalloc(void* filebuf) +static void audio_reset_buffer_noalloc(void) { /* * Layout audio buffer as follows: static void audio_reset_buffer_noalloc(void* filebuf) /* Initially set up file buffer as all space available */ size_t allocsize; + void* filebuf = core_get_data(audiobuf_handle); /* Subtract whatever voice needs */ allocsize = talkbuf_init(filebuf); allocsize = ALIGN_UP(allocsize, sizeof (intptr_t)); bufpanic: /* Buffer must not move. */ static int shrink_callback(int handle, unsigned hints, void* start, size_t old_size) { - long offset = audio_current_track()->offset; - int status = audio_status(); - /* TODO: Do it without stopping playback, if possible */ - /* don't call audio_hard_stop() as it frees this handle */ - if (thread_self() == audio_thread_id) - { /* inline case Q_AUDIO_STOP (audio_hard_stop() response - * if we're in the audio thread */ - audio_stop_playback(); - queue_clear(&audio_queue); - } - else - audio_queue_send(Q_AUDIO_STOP, 1); -#ifdef PLAYBACK_VOICE - voice_stop(); -#endif /* we should be free to change the buffer now */ size_t wanted_size = (hints & BUFLIB_SHRINK_SIZE_MASK); ssize_t size = (ssize_t)old_size - wanted_size; - /* set final buffer size before calling audio_reset_buffer_noalloc() */ - filebuflen = size; switch (hints & BUFLIB_SHRINK_POS_MASK) { case BUFLIB_SHRINK_POS_BACK: core_shrink(handle, start, size); - audio_reset_buffer_noalloc(start); break; case BUFLIB_SHRINK_POS_FRONT: core_shrink(handle, start + wanted_size, size); - audio_reset_buffer_noalloc(start + wanted_size); break; } - if ((status & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY) - { - if (thread_self() == audio_thread_id) - audio_start_playback(offset, 0); /* inline Q_AUDIO_PLAY */ - else - audio_play(offset); + /* set final buffer size before calling audio_start_playback() + * (which calls audio_reset_buffer_noalloc() which needs the new size) */ + filebuflen = size; + /* TODO: Do it without stopping playback, if possible */ + /* don't call audio_hard_stop() as it frees this handle */ + if (thread_self() == audio_thread_id) + { /* inline case Q_AUDIO_REMAKE_AUDIO_BUFFER to avoid deadlock if + * we're in the audio thread */ + audio_start_playback(0, AUDIO_START_RESTART | AUDIO_START_NEWBUF); } + else + audio_queue_send(Q_AUDIO_REMAKE_AUDIO_BUFFER, 0); return BUFLIB_CB_OK; } static void audio_reset_buffer(void) audiobuf_handle = 0; } audiobuf_handle = core_alloc_maximum("audiobuf", &filebuflen, &ops); - unsigned char *filebuf = core_get_data(audiobuf_handle); - audio_reset_buffer_noalloc(filebuf); + audio_reset_buffer_noalloc(); } /* Set the buffer margin to begin rebuffering when 'seconds' from empty */ audio_finish_load_track_exit: } /* Start a new track load */ -static int audio_fill_file_buffer(void) +static int audio_fill_file_buffer(bool realloc) { if (play_status == PLAY_STOPPED) return LOAD_TRACK_ERR_FAILED; static int audio_fill_file_buffer(void) file size shouldn't have changed so we can go straight from AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */ if (buffer_state != AUDIOBUF_STATE_INITIALIZED) - audio_reset_buffer(); + { + realloc ? + audio_reset_buffer() : audio_reset_buffer_noalloc(); + } logf("Starting buffer fill"); static int audio_reset_and_rebuffer( playlist_peek_offset = peek_offset; /* Fill the buffer */ - return audio_fill_file_buffer(); + return audio_fill_file_buffer(true); } /* Handle buffering events static void audio_on_buffering(int event) (Q_AUDIO_FILL_BUFFER) */ static void audio_on_fill_buffer(void) { - audio_handle_track_load_status(audio_fill_file_buffer()); + audio_handle_track_load_status(audio_fill_file_buffer(true)); } /* Handle posted load track finish event static void audio_start_playback(size_t offset, unsigned int flags) send_event(PLAYBACK_EVENT_START_PLAYBACK, NULL); } - /* Fill the buffer */ - int trackstat = audio_fill_file_buffer(); + /* Fill the buffer, assumed to be setup already here, thus realloc=false */ + int trackstat = audio_fill_file_buffer(false); if (trackstat >= LOAD_TRACK_OK) { static void audio_on_audio_flush(void) audio_update_and_announce_next_track(NULL); /* Ignore return since it's about the next track, not this one */ - audio_fill_file_buffer(); + audio_fill_file_buffer(true); if (skip_pending == TRACK_SKIP_NONE) break; -- 1.7.5.4 |