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Index: apps/gui/skin_engine/skin_parser.c =================================================================== --- apps/gui/skin_engine/skin_parser.c (revision 28244) +++ apps/gui/skin_engine/skin_parser.c (working copy) @@ -600,6 +600,7 @@ pb->bm.data = NULL; /* no bitmap specified */ pb->follow_lang_direction = follow_lang_direction > 0; pb->nofill = false; + pb->nobar = false; pb->slider = NULL; pb->invert_fill_direction = false; pb->horizontal = true; @@ -672,6 +673,8 @@ pb->invert_fill_direction = true; else if (!strcmp(param->data.text, "nofill")) pb->nofill = true; + else if (!strcmp(param->data.text, "nobar")) + pb->nobar = true; else if (!strcmp(param->data.text, "slider")) { if (curr_param+1 < element->params_count) Index: apps/gui/skin_engine/skin_display.c =================================================================== --- apps/gui/skin_engine/skin_display.c (revision 28244) +++ apps/gui/skin_engine/skin_display.c (working copy) @@ -194,14 +194,36 @@ flags |= INNER_NOFILL; } - if (pb->have_bitmap_pb) - gui_bitmap_scrollbar_draw(display, &pb->bm, - pb->x, y, pb->width, height, - length, 0, end, flags); - else - gui_scrollbar_draw(display, pb->x, y, pb->width, height, - length, 0, end, flags); + if (pb->slider) + { + /* clear the slider */ + int xoff = 0, yoff = 0; + int w = pb->width, h = height; + struct gui_img *img = pb->slider; + if (flags&HORIZONTAL) + { + w += img->bm.width; + xoff = - img->bm.width / 2; + } + else + { + h += img->bm.height; + yoff = - img->bm.height / 2; + } + screen_clear_area(display, pb->x + xoff, y + yoff, w, h); + } + if (!pb->nobar) + { + if (pb->have_bitmap_pb) + gui_bitmap_scrollbar_draw(display, &pb->bm, + pb->x, y, pb->width, height, + length, 0, end, flags); + else + gui_scrollbar_draw(display, pb->x, y, pb->width, height, + length, 0, end, flags); + } + if (pb->slider) { int xoff = 0, yoff = 0; @@ -214,9 +236,7 @@ xoff = pb->width * end / length; if (flags&INVERTFILL) xoff = pb->width - xoff; -#if 0 /* maybe add this in later, make the slider bmp overlap abit */ xoff -= w / 2; -#endif } else { @@ -224,9 +244,7 @@ yoff = height * end / length; if (flags&INVERTFILL) yoff = height - yoff; -#if 0 /* maybe add this in later, make the slider bmp overlap abit */ yoff -= h / 2; -#endif } #if LCD_DEPTH > 1 if(img->bm.format == FORMAT_MONO) { Index: apps/gui/skin_engine/wps_internals.h =================================================================== --- apps/gui/skin_engine/wps_internals.h (revision 28244) +++ apps/gui/skin_engine/wps_internals.h (working copy) @@ -109,6 +109,7 @@ bool invert_fill_direction; bool nofill; + bool nobar; struct gui_img *slider; bool horizontal; }; Index: manual/appendix/wps_tags.tex =================================================================== --- manual/appendix/wps_tags.tex (revision 28244) +++ manual/appendix/wps_tags.tex (working copy) @@ -650,16 +650,23 @@ \item[vertical] -- force the bar to be drawn vertically. \item[invert] -- invert the draw direction (i.e. right to left, or top to bottom). - \item[slider] -- draw an preloaded image over the top of the bar. This must be + \item[slider] -- draw an preloaded image over the top of the bar so that + the centre of the image matches current position. This must be followed by the label of the desired image. \item[nofill] -- don't draw the fill bar, only the empty image (for the desired effect use with the ``slider'' option). + \item[nobar] -- don't draw the bar entirely including frame (for use + with the ``slider'' option). \end{description} Example: \config{\%pb(0,0,-,-,-,nofill, slider, slider\_image, invert)} -- draw a horizontal progressbar which doesn't fill and draws the image ``slider\_image'' which moves right to left. +Note: the slider image will exceed the bar left or right for a horizontal bar by half +width of the image, and top or bottom for a vertical bar by half height of the image. + + \section{Other Tags} \begin{tagmap} \config{\%(} & The character `('\\ |